翻訳と辞書
Words near each other
・ "O" Is for Outlaw
・ "O"-Jung.Ban.Hap.
・ "Ode-to-Napoleon" hexachord
・ "Oh Yeah!" Live
・ "Our Contemporary" regional art exhibition (Leningrad, 1975)
・ "P" Is for Peril
・ "Pimpernel" Smith
・ "Polish death camp" controversy
・ "Pro knigi" ("About books")
・ "Prosopa" Greek Television Awards
・ "Pussy Cats" Starring the Walkmen
・ "Q" Is for Quarry
・ "R" Is for Ricochet
・ "R" The King (2016 film)
・ "Rags" Ragland
・ ! (album)
・ ! (disambiguation)
・ !!
・ !!!
・ !!! (album)
・ !!Destroy-Oh-Boy!!
・ !Action Pact!
・ !Arriba! La Pachanga
・ !Hero
・ !Hero (album)
・ !Kung language
・ !Oka Tokat
・ !PAUS3
・ !T.O.O.H.!
・ !Women Art Revolution


Dictionary Lists
翻訳と辞書 辞書検索 [ 開発暫定版 ]
スポンサード リンク

Brutality (Mortal Kombat) : ウィキペディア英語版
Fatality (Mortal Kombat)

A Fatality is a gameplay feature in the ''Mortal Kombat'' series of fighting video games. It is a finishing move that can be used against one's defeated opponent at the end of the final round of a match, after the announcer says "Finish Him/Her". The Fatalities are usually lethal, featuring a brutal and morbid execution of the defenseless enemy character. This feature has caused a large cultural impact and controversies.
== Conception ==
While creating ''Mortal Kombat'', Ed Boon and John Tobias started with the idea of ''Street Fighter II''-like system and retained many of its conventions but tweaked others. The most notable additions were graphic blood effects, more brutal fighting techniques, and especially the fatal finishing moves (this was a novelty as the traditional fighting games ended with the loser simply knocked unconscious and the victor posing for the players). According to Boon, it started with an idea to enable the player to hit a dizzied opponent at the end of the match with a "free hit", and that idea "quickly evolved into something nasty".〔 According to Tobias: "Our first idea was to use them as a finishing move for final boss Shang Tsung, who was going to pull out his sword and behead his opponent. Then we thought, 'What if the player could do that to his opponent?' When we watched players react to the Fatalities, we knew we had no choice but to give them more."〔(Ten years ago, "Mortal Monday" brought us controversy, game ratings, and Mortal Kombat ), 1UP.com, September 13, 2003〕 Former Midway Games programmer Mark Turmell stated that initially no one at Midway expected players to find the Fatalities in the game.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Fatality (Mortal Kombat)」の詳細全文を読む



スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース

Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.